How much per week
Programmer: 386.8
3D: 323.5
2D: 339.2
Benedict: 386.8 * 14
£5,415.2
Bayley: 323.5 * 14
£4,529
Megan: 386.8 * 14
£5,415.2 * 1.5 = £8122.8
Alex: 323.5 * 14
£4,529
Employee Total
£22,596
Software
Blender: free
Unity: free
Adobe Photoshop: £25.28 a month, £25.28 * 4 = £101.12
Adobe Substance: £15.39 a month, £15.39 * 4 = £61.56
Software Total
£162.68
Total So Far
£22,758.68
Mitigation
10% of total = 2275.868
total + 10% = £25,034.55
Profit
Market Research
Animal Crossing: £49.99 (maximum)
Abzu: £15
Journey: £15
Untitled Goose Game: £15.50
A short hike: £5.79
RiME: £29.99
Grow Home: £7
Grow Up: £9
It would make sense to sell Going Home at £15. Brand new indie games of this size targeted at teens sell well at £15 on release and then tend to get cheaper with sales over time.
25,034.55 / 15 = 1,668.97 (Vertical Slice)
Total Dev Time: (Another 4 months)
25,034.55 * 2 = 50,069.1
50,069.1 / 15 = 3,338 Sales
This is the total sales needed to break even.
It’s reasonable to assume that 2x of the break even would be enough profit to make another game.
So 3,338 * 2 = 6,676 Sales
Meaning the profit would be £50,069.1
