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Game Design And Art | Year 2 | Semester 2 – Development

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  • Notes
    • Project Evaluation
    • Sketchbook
    • Overview and Goals
    • Dev Document Notes
    • Management
      • Management Meeting #1
      • Budgeting
      • Remote Working Notes
    • Music Notes
      • Music Research
      • Music theory recap
    • How to create NPC talking noises
    • Other
      • Global Game Jam 2020
      • Moving Brands Lecture
  • Development
    • Dialogue
      • Dialogue System
      • Dialogue Refinement
    • UI
      • 2D UI Sprites
      • Logo
    • Level Design
      • Level Design Research
      • Level Design
      • Level Design Testing
    • Environment
      • Environment Tweaks
      • 3D Modelling
        • Sandcastle
        • Archway Model
        • Cliff Models
    • Sound And Music
      • Sound Effects
      • Music Creation Log
    • Character Design
      • NPC Character Design
    • Testing
      • Feedback And Changes
  • Showcase

Category: Other

Moving Brands Lecture

March 9, 2020

Mixed Reality (XR) talk. Dont just think of AR as one window, use sound, wearables (for motion) etc. Make a prototype before pitching so investors can already see you are working on it. Combine digital and physical objects into the same space. It is possible to make a mesh around a physical object to convert … More Moving Brands Lecture

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Global Game Jam 2020

February 2, 2020

During the start of the semester I participated in the Global Game Jam 2020 because I wanted to strengthen my unity skills and have a go at creating a game in a time-sensitive envrionment. We began with the theme which was “Repair” and everyone brainstormed ideas to see if anyone wanted to work on those … More Global Game Jam 2020

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